High School Science and Engineering
Task 1: Computational Thinking in Science
In this task students identify where the four pillars of computational thinking (decomposition, pattern recognition, abstraction, and algorithm design) belong in the scientific method and engineering design process.
Task 2: Crime Solving
In this task, students will use the scientific method and computational thinking skills to solve a crime using fingerprint analysis.
Task 3: The Best Bounce
In this task, students will use the engineering design process and computational thinking to design an environmentally friendly bouncy ball.
Task 1: What Are You Drinking?
In this task students will use computational thinking and the scientific method to determine if the water around them is safe enough for its intended purposes.
Task 2: Making a Game for Containing a Disease
In this task, students develop a quarantine game to test the effectiveness of a quarantine during a disease epidemic using the engineering design process and computational thinking.
In this task, you are going to investigate questions about pollution issues using both the scientific method and the engineering design process.