Catapult
Design and test working catapults using the Engineering Design Process
Overview
Students accurately launch projectiles using catapults. Students follow the engineering design process to design and build working models that they will test and refine.
Standards
MS-ETS1-1 Engineering Design
MS-ETS1-2 Engineering Design
MS-ETS1-3 Engineering Design
MS-ETS1-4 Engineering Design
Cyber Connections
Cybersecurity
Threats and Vulnerabilities
Section Title
Lessons
Accordion Items
Title
Explore Catapult
Content
Students create a physical model of a video game that uses a sling shot to launch projectiles to knock down blocks. Students learn about projectile motion and principles that can influence the motion of the object and design of the catapult.
Title
Discover Catapult
Content
Students attend a school where the mascot is a medieval knight. To increase school spirit, students design a model trebuchet to launch prizes into the crowd at sporting events.
Title
Apply Catapult
Content
Students design and build a new multifunctional outdoor game that includes a spring-based catapult.
Section Title
Materials
Cards
Text
Text
Text